Our turn rate while Aimed Down Sights is still slowed to help with precision aiming. Sniper aim assist was reduced slightly for the KBS Longbow and the other bolt action snipers.Once the scope reaches the player’s eye, the bullet spread goes instantly to zero. Bullet spread at the hip no longer gets smaller as the player ADS’s.Both the Reaver and Banshee have received a slight bonus to their 1 trigger pull kill range.Slightly increased the one shot kill range. Shotgun damage at longer range has been increased.Increased the consistency of shotgun damage.Here are some of the immediate tweaks we will be implementing. We received a ton of great data from the Beta, allowing us to take a hard look at all of the guns and we will make changes as needed. Again, thank you for your support and we’ll see you online! We’ve been making adjustments since the Beta and below are the details on the changes you’ll see heading into launch day. It’s been an incredible time for the team and we couldn’t have learned as much as we have without you, so thank you.ĭuring the Beta, we wanted to not only test a variety of new things such as our new matchmaking system, but we also wanted to hear all your feedback to help balance the game. We honestly cannot thank you enough for participating, sharing your feedback, and taking part in this journey with us. Over the last two weekends, players from all over the world played in one of the most important testing periods for our game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |